wordmathifi

Scroll below to understand the mechanics of the Wordmathifi Game


Transform numbers into words, words into new forms, and words into value! Wordmathifi challenges you to decode keypad numbers, morph words step-by-step using clever operations, and maximize your score in a unique word puzzle adventure.

How to Play Wordmathifi and score

Welcome to Mathifi a Word – a fun game where words turn into numbers, and numbers turn into score (your game bank 🏦).Your mission:
Turn a word into a math equation using BODMAS and try to get the biggest score you can!
1. Start with a wordYou begin by typing a word:- Use only letters A–Z (no spaces, no numbers).
- Example words: UNABLE, ABXOUDKY, NASCENT.
You may optionally add one pair of brackets in your word around exactly two letters, like:- NA(SC)ENT → brackets around SC
- UNA(BL)E → brackets around BL
Rules for brackets in the word:- Only one bracket pair in the whole word.
- Brackets must wrap exactly two letters, not more and not less.
These brackets will later become a mini-equation inside your maths expression.2. Letters turn into keypad digitsWe turn each letter into a number using a classic phone keypad:- 2 → A B C
- 3 → D E F
- 4 → G H I
- 5 → J K L
- 6 → M N O
- 7 → P Q R S
- 8 → T U V
- 9 → W X Y Z
Example:- Word: (NA)SCENT
- Letters: N A S C E N T
- Digits: 6 2 7 2 3 6 8
On screen you’ll see something like:(6 [op] 2) [op] 7 [op] 2 [op] 3 [op] 6 [op] 8Each [op] will become an operator you choose.If you used brackets in the word, the matching two digits and the operator between them will appear in brackets later, for example:… (6 ÷ 2) + 7 - …3. Choose operators between digits – the [op] dropdownsBetween every pair of digits, you choose one of these operators:- × (times)
- ÷ (divide)
- + (plus)
- (minus)
So you build a line like:(6 ÷ 2) + 7 - 2 * 32 * 6 - 8Important points:- Each [op] can only be ×, ÷, +, or .
- You never put powers (like 2) inside [op] – powers are chosen separately displayed over the digits (with its own drop-down selections).
- If your word had brackets, that pair of digits and the operator between them will be inside brackets, like:
8 × 6 − (2 ÷ 2) + 5 − 3- the result value of calculations inside a bracket cannot be minus (-) or zero (0)4. Powers (ORDER) – your “power moves”Under each digit you’ll see a small ORDER control where you can choose:- no power
- 2 (square)
- 3 (cube)
- 4 (to the power of 4)
We show powers as superscripts, like:- 32 squared
- 53 cubed
These are your power moves ORDER.Rules for powers:- Powers apply only to single digits, not to bracket results.
- Allowed: 52
- Not allowed: (5 + 3)2
- Only one power per digit (no stacking powers on the same number).
To keep the game fair:- Some of the highest digits are “protected” – you cannot put powers on those top digits for that word.
- The game decides how many power moves you can use based on how many different digit values your word has:
- Simple digit patterns → at most one power: must be 2.
- Medium variety → at most two powers: first 3, then 2.
- High variety → at most three powers: first 4, then 3, then 2.
You must use them in that order. For example, if you get two powers:- Your first power choice must be 3.
- Your second power choice must be 2.
Sometimes, all the rules together mean there is no legal place to put a power.
In that case, the O-exception applies: it is allowed to play that word with no powers at all.
5. Brackets – your mini-equationYour input brackets from the word become a bracket pair in the maths expression across two digits and one operator.Example:- Word: UNA(BL)E
- Digits: 8 6 2 2 5 3
- Part of the expression might be:
8 × 6 − (2 ÷ 2) + 5 − 3Bracket rules:- Inside the brackets you can only use ×, ÷, +, or .
- You cannot use a power as the operator inside the brackets.
- You cannot put a power on the whole bracket result.
- Allowed: 52 + (2 ÷ 2)
- Not allowed: (5 + 3)2
Brackets are always evaluated first when we calculate the answer.6. The big fairness rule – minus is the bossTo stop the game from becoming “only multiply and power everything”, there is a key fairness rule:- You must use the minus (−) operator at least once.
- Minus must be used as many times as or more than every other operator, including powers.
In simple terms:- count(−) ≥ count(+)
- count(−) ≥ count(×)
- count(−) ≥ count(÷)
- count(−) ≥ count(ORDER)
If you press Calculate Amount and your equation breaks this rule, the game will show a rules message instead of a score.7. Symbol bank – how many moves you haveWe track six BODMAS symbols:- B → BRACKET pair
- O → ORDER (powers)
- D → ÷ (DIVISION)
- M → × (MULTIPLICATION)
- A → + (ADDITION)
- S → − (SUBTRACTION)
On screen you might see something like:- B: 0 / 1
- O(2): 0 / 1
- D(÷): 0 / N
- M(×): 0 / N
- A(+): 0 / N
- S(−): 0 / N
Where:- The first number is how many you have used.
- The second number is your total bank for this game.
As you choose operators and powers:- The counts update live.
- If you run out of a symbol, you can’t use it any more.
For longer words:- If the word has more than 9 letters, you are encouraged to use each symbol at least twice before using any of them a third time.
- If the word has more than 13 letters, you are encouraged to use each symbol at least three times before using any of them a fourth time.
Exceptions:- You still only ever have one bracket pair.
- The number of ORDER moves is still capped by the word’s pattern (1, 2, or 3 powers in the fixed sequence).
If you run out of symbols before filling all [op] slots:- The game will stop you from adding more operators.
- When you calculate, it will use only the part of the equation up to the last valid operator, and ignore the digits to the right.
8. Building your expressionWhile you’re choosing operators and powers:- You are free to change choices as much as you like.
- The game lets you experiment and doesn’t block every click.
When:- All [op] slots are filled, and
- You’re happy with your powers,
the Calculate Amount button becomes active.When you press Calculate Amount the game will:- Build your full equation.
- Check all the rules:
- Bracket rules.
- Power rules (how many, where).
- Protected highest digits.
- Minus must be “the boss”.
- Symbol bank limits.
- If something is wrong → show a rules message.
- If everything is ok → evaluate the equation using BODMAS and show your scoret.
You’ll also see your final equation under an Equation: label, with nice superscripts, for example:8 × 6 − (2 ÷ 2) + 529. How BODMAS works (the order of operations)We always follow BODMAS when we calculate:1. Brackets → work out ( … ) first.
2. Orders → powers like 2, 3, 4.
3. Division and Multiplication → ÷ and ×, from left to right.
4. Addition and Subtraction → + and , from left to right.
We allow decimals:- Example: 2 ÷ 5 = 0.4On the screen, your final score is shown like money, usually to two decimal places.10. Scoring and winningFor each word:- You get a score (your score for that word).Across a match:- All your word scores are added into your bank total 🏦.At the end of the match:- The player or team with the highest bank total wins the game.11. A quick visual example – ABXOUDKY
Note: this is just for example, it is not a proper english word.
- Word: ABXOUDKY
- Digits: 2 2 9 6 8 3 5 9
On screen you’ll see:2 [op] 2 [op] 9 [op] 6 [op] 8 [op] 3 [op] 5 [op] 9Under each digit:- You may choose no power, or
- 2, 3, or 4 (if the rules for that word allow it).
You then:- Decide where to place minus.
- Decide where to use times and divide.
- Decide where to spend your precious power moves.
Finally you press Calculate Score, see your score, and watch your bank total grow.

© Tarique A Bhuiyan & Wordmathifi. All rights reserved.